Yin is an experienced interface designer and researcher. Over the last few years she has been exploring the different user interface approaches from the augmented reality headset manufacturers and people creating new experiences. She’s been involved in designing innovative prototypes to explore user interactions for the Magic Leap 2, Snap Spectacles and Oculus Quest Pro.
Sub Stage 1：
Day 2 (August 31), 10:20 AM-10:45 AM
Design Considerations for HMD AR
The talk will explore the definition of AR interfaces and delve into the challenges and best practices of designing UIs for HMD AR. Discover considerations for MRTK and ML2 guideline integration, as well as 2D and embedded interfaces. Explore gesture-based interactions, menu systems, information organization, and user feedback, including learnings from recent usability testing. Enhance everyday AR experiences with layers of information and contextual awareness.